Toy Plane – Speed Modeling

This Toy Plane is a quick exercise of modeling based on a perspective reference only.

The goal was to simplify the main volumes using only Revolve shapes and then, adjust the control points a bit to approximate the shape to the perspective reference.

Toy Airplane – Perspective Reference

Here is the video with the modeling process

Toy Airplane – Render

If someone wants to try it, here are the ortho views of this model:

Air plane blueprints
Mesh and NURBS model
Toy Airplane

If you want the file you can get it here: Toy Airplane – CGTrader.

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